static const uint8_t sprite_lit_vs_essl[1220] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x27, 0xdf, 0xc0, 0x3a, 0x02, 0x00, 0x0d, 0x75, // VSH.....'..:...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x04, // rsed............
	0x00, 0x00, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, // ..precision high
	0x70, 0x20, 0x69, 0x6e, 0x74, 0x3b, 0x0a, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, // p int;.precision
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3b, 0x0a, 0x69, 0x6e, //  highp float;.in
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, //  highp vec4 a_co
	0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // lor0;.in highp v
	0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x69, 0x6e, // ec4 a_normal;.in
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, //  highp vec3 a_po
	0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // sition;.in highp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, //  vec4 a_tangent;
	0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, // .in highp vec2 a
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, // _texcoord0;.out 
	0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // highp vec4 v_Col
	0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // or;.out highp ve
	0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, // c4 v_PosP;.out h
	0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x3b, 0x0a, // ighp vec2 v_UV;.
	0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, // out highp vec3 v
	0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x42, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, // _WorldB;.out hig
	0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x4e, // hp vec3 v_WorldN
	0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, // ;.out highp vec3
	0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, //  v_WorldT;.unifo
	0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, // rm highp mat4 u_
	0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // mCameraProj;.uni
	0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // form highp vec4 
	0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, 0x0a, 0x76, // u_mUVInversed;.v
	0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.  
	0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, // highp vec2 uv1_1
	0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, // ;.  highp vec4 t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // mpvar_2;.  highp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, //  vec4 tmpvar_3;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, //   tmpvar_3.w = 0
	0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, // .0;.  tmpvar_3.x
	0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2e, // yz = ((a_normal.
	0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, 0x20, // xyz - vec3(0.5, 
	0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, // 0.5, 0.5)) * 2.0
	0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // );.  highp vec4 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_4;.  tmpv
	0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_4.w = 0.0;.  
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, // tmpvar_4.xyz = (
	0x28, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, // (a_tangent.xyz -
	0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x2c, 0x20, //  vec3(0.5, 0.5, 
	0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 0.5)) * 2.0);.  
	0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // highp vec4 tmpva
	0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, // r_5;.  tmpvar_5.
	0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // w = 0.0;.  tmpva
	0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // r_5.xyz = ((tmpv
	0x61, 0x72, 0x5f, 0x33, 0x2e, 0x79, 0x7a, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ar_3.yzx * tmpva
	0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x78, 0x79, 0x29, 0x20, 0x2d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // r_4.zxy) - (tmpv
	0x61, 0x72, 0x5f, 0x33, 0x2e, 0x7a, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ar_3.zxy * tmpva
	0x72, 0x5f, 0x34, 0x2e, 0x79, 0x7a, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, // r_4.yzx));.  hig
	0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, // hp vec4 tmpvar_6
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, // ;.  tmpvar_6.w =
	0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, //  1.0;.  tmpvar_6
	0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // .xyz = a_positio
	0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, // n;.  tmpvar_2 = 
	0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // (u_mCameraProj *
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x75, 0x76, //  tmpvar_6);.  uv
	0x31, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // 1_1.x = a_texcoo
	0x72, 0x64, 0x30, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x2e, 0x79, // rd0.x;.  uv1_1.y
	0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, //  = (u_mUVInverse
	0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // d.x + (u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // rsed.y * a_texco
	0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, // ord0.y));.  gl_P
	0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // osition = tmpvar
	0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, // _2;.  v_Color = 
	0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x55, 0x56, // a_color0;.  v_UV
	0x20, 0x3d, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x57, 0x6f, //  = uv1_1;.  v_Wo
	0x72, 0x6c, 0x64, 0x4e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, // rldN = tmpvar_3.
	0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x42, 0x20, // xyz;.  v_WorldB 
	0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, // = tmpvar_5.xyz;.
	0x20, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, //   v_WorldT = tmp
	0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, // var_4.xyz;.  v_P
	0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, // osP = tmpvar_2;.
	0x7d, 0x0a, 0x0a, 0x00,                                                                         // }...
};
static const uint8_t sprite_lit_vs_glsl[1062] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x27, 0xdf, 0xc0, 0x3a, 0x02, 0x00, 0x0d, 0x75, // VSH.....'..:...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe3, 0x03, // rsed............
	0x00, 0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ..in vec4 a_colo
	0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, // r0;.in vec4 a_no
	0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, // rmal;.in vec3 a_
	0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, // position;.in vec
	0x34, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x69, 0x6e, 0x20, // 4 a_tangent;.in 
	0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // vec2 a_texcoord0
	0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // ;.out vec4 v_Col
	0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, // or;.out vec4 v_P
	0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, // osP;.out vec2 v_
	0x55, 0x56, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x57, // UV;.out vec3 v_W
	0x6f, 0x72, 0x6c, 0x64, 0x42, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // orldB;.out vec3 
	0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x4e, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, // v_WorldN;.out ve
	0x63, 0x33, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // c3 v_WorldT;.uni
	0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, // form mat4 u_mCam
	0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, // eraProj;.uniform
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, //  vec4 u_mUVInver
	0x73, 0x65, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // sed;.void main (
	0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, // ).{.  vec2 uv1_1
	0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ;.  vec4 tmpvar_
	0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // 2;.  vec4 tmpvar
	0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, // _3;.  tmpvar_3.w
	0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, //  = 0.0;.  tmpvar
	0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x6e, 0x6f, 0x72, // _3.xyz = ((a_nor
	0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, // mal.xyz - vec3(0
	0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, // .5, 0.5, 0.5)) *
	0x20, 0x32, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, //  2.0);.  vec4 tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_4;.  tmpvar
	0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // _4.w = 0.0;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, // pvar_4.xyz = ((a
	0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x76, // _tangent.xyz - v
	0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, // ec3(0.5, 0.5, 0.
	0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, // 5)) * 2.0);.  ve
	0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, // c4 tmpvar_5;.  t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, // mpvar_5.w = 0.0;
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, // .  tmpvar_5.xyz 
	0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x79, 0x7a, 0x78, // = ((tmpvar_3.yzx
	0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x78, 0x79, 0x29, //  * tmpvar_4.zxy)
	0x20, 0x2d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x7a, 0x78, 0x79, //  - (tmpvar_3.zxy
	0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x79, 0x7a, 0x78, 0x29, //  * tmpvar_4.yzx)
	0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // );.  vec4 tmpvar
	0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, // _6;.  tmpvar_6.w
	0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, //  = 1.0;.  tmpvar
	0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, // _6.xyz = a_posit
	0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // ion;.  tmpvar_2 
	0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, // = (u_mCameraProj
	0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x3b, 0x0a, 0x20, 0x20, //  * tmpvar_6);.  
	0x75, 0x76, 0x31, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // uv1_1.x = a_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, // oord0.x;.  uv1_1
	0x2e, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, // .y = (u_mUVInver
	0x73, 0x65, 0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, // sed.x + (u_mUVIn
	0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // versed.y * a_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // coord0.y));.  gl
	0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // _Position = tmpv
	0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // ar_2;.  v_Color 
	0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // = a_color0;.  v_
	0x55, 0x56, 0x20, 0x3d, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // UV = uv1_1;.  v_
	0x57, 0x6f, 0x72, 0x6c, 0x64, 0x4e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // WorldN = tmpvar_
	0x33, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, // 3.xyz;.  v_World
	0x42, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, // B = tmpvar_5.xyz
	0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x20, 0x3d, 0x20, 0x74, // ;.  v_WorldT = t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x76, // mpvar_4.xyz;.  v
	0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // _PosP = tmpvar_2
	0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                                                             // ;.}...
};
static const uint8_t sprite_lit_vs_spv[2750] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x27, 0xdf, 0xc0, 0x3a, 0x02, 0x00, 0x0d, 0x75, // VSH.....'..:...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0x0a, // rsed..@.......l.
	0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x20, 0x02, // ....#......... .
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
	0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
	0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
	0x00, 0x00, 0x0f, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
	0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc8, 0x00, // in..............
	0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0xe6, 0x00, // ................
	0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xf4, 0x00, // ................
	0x00, 0x00, 0xf7, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, // ................
	0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
	0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x65, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // ......e...Unifor
	0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x65, 0x00, // mBlock........e.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, // ......u_mCameraP
	0x72, 0x6f, 0x6a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x65, 0x00, 0x00, 0x00, 0x01, 0x00, // roj.......e.....
	0x00, 0x00, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x00, // ..u_mUVInversed.
	0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ......g.........
	0x05, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, // ......a_color0..
	0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, // ..........a_norm
	0x61, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x61, 0x5f, // al............a_
	0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xcb, 0x00, // position........
	0x00, 0x00, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x00, 0x00, 0x00, 0x05, 0x00, // ..a_tangent.....
	0x05, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ......a_texcoord
	0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // 0.........@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, // PointOutput.gl_P
	0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xe6, 0x00, // osition.........
	0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // ..@entryPointOut
	0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, // put.v_Color.....
	0x09, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ......@entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x00, 0x00, // tOutput.v_PosP..
	0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0xed, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // ..........@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x55, 0x56, // PointOutput.v_UV
	0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // ..........@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x57, 0x6f, // PointOutput.v_Wo
	0x72, 0x6c, 0x64, 0x42, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x40, 0x65, // rldB..........@e
	0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
	0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x4e, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xf7, 0x00, // v_WorldN........
	0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // ..@entryPointOut
	0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x00, 0x00, 0x47, 0x00, // put.v_WorldT..G.
	0x03, 0x00, 0x65, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x65, 0x00, // ..e.......H...e.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x65, 0x00, // ..........H...e.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, // ..............H.
	0x05, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, // ..e.......#.....
	0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x65, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...e.......#.
	0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x67, 0x00, 0x00, 0x00, 0x21, 0x00, // ..@...G...g...!.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x67, 0x00, 0x00, 0x00, 0x22, 0x00, // ......G...g...".
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x0b, 0x00, // ......G.........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xed, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf7, 0x00, 0x00, 0x00, 0x1e, 0x00, // ......G.........
	0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, // ..............!.
	0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, // ................
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, // .. .............
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x06, 0x00, // ................
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x06, 0x00, // ................
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x29, 0x00, // ......+.......).
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x20, 0x00, // ........../... .
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x34, 0x00, // ......+.......4.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x38, 0x00, // .....?+.......8.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x56, 0x00, // .....@+.../...V.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x57, 0x00, 0x00, 0x00, 0x20, 0x00, // ..........W... .
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x57, 0x00, 0x00, 0x00, 0x58, 0x00, // ......+...W...X.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x57, 0x00, 0x00, 0x00, 0x5b, 0x00, // ......+...W...[.
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x61, 0x00, // ......+.......a.
	0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x18, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x0d, 0x00, // .....?....d.....
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x65, 0x00, 0x00, 0x00, 0x64, 0x00, // ..........e...d.
	0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x66, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... ...f.....
	0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x66, 0x00, 0x00, 0x00, 0x67, 0x00, // ..e...;...f...g.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x68, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... ...h.....
	0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x6d, 0x00, // ..d...+.../...m.
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x75, 0x00, 0x00, 0x00, 0x02, 0x00, // ...... ...u.....
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x01, 0x00, // ...... .........
	0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc1, 0x00, // ......;.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc4, 0x00, // ......;.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x01, 0x00, // ...... .........
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc7, 0x00, 0x00, 0x00, 0xc8, 0x00, // ......;.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xcb, 0x00, // ......;.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xce, 0x00, 0x00, 0x00, 0x01, 0x00, // ...... .........
	0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xce, 0x00, 0x00, 0x00, 0xcf, 0x00, // ......;.........
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xe2, 0x00, 0x00, 0x00, 0x03, 0x00, // ...... .........
	0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, 0x00, 0x00, 0xe3, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, 0x00, 0x00, 0xe6, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, 0x00, 0x00, 0xe9, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xec, 0x00, 0x00, 0x00, 0x03, 0x00, // ...... .........
	0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xec, 0x00, 0x00, 0x00, 0xed, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x03, 0x00, // ...... .........
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf1, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf4, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf7, 0x00, // ......;.........
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1f, 0x02, // ......,.........
	0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x36, 0x00, // ..4...4...4...6.
	0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, // ..........=.....
	0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, // ..........=.....
	0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, // ..........=.....
	0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, // ..........=.....
	0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, // ..........=.....
	0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, // ..........O.....
	0x00, 0x00, 0x45, 0x01, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x00, 0x00, // ..E.............
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
	0x00, 0x00, 0x47, 0x01, 0x00, 0x00, 0x45, 0x01, 0x00, 0x00, 0x1f, 0x02, 0x00, 0x00, 0x8e, 0x00, // ..G...E.........
	0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x47, 0x01, 0x00, 0x00, 0x38, 0x00, // ......H...G...8.
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x01, 0x00, 0x00, 0x48, 0x01, // ..Q.......I...H.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4a, 0x01, // ......Q.......J.
	0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..H.......Q.....
	0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, // ..K...H.......P.
	0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x49, 0x01, 0x00, 0x00, 0x4a, 0x01, // ......L...I...J.
	0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, // ..K...)...O.....
	0x00, 0x00, 0x4f, 0x01, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x00, 0x00, // ..O.............
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x08, 0x00, // ................
	0x00, 0x00, 0x51, 0x01, 0x00, 0x00, 0x4f, 0x01, 0x00, 0x00, 0x1f, 0x02, 0x00, 0x00, 0x8e, 0x00, // ..Q...O.........
	0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x52, 0x01, 0x00, 0x00, 0x51, 0x01, 0x00, 0x00, 0x38, 0x00, // ......R...Q...8.
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x53, 0x01, 0x00, 0x00, 0x52, 0x01, // ..Q.......S...R.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x54, 0x01, // ......Q.......T.
	0x00, 0x00, 0x52, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..R.......Q.....
	0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x52, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, // ..U...R.......P.
	0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x53, 0x01, 0x00, 0x00, 0x54, 0x01, // ......V...S...T.
	0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, // ..U...)...O.....
	0x00, 0x00, 0x58, 0x01, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, // ..X...L...L.....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, // ..........O.....
	0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x00, 0x00, // ..Z...V...V.....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x07, 0x00, 0x08, 0x00, // ................
	0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x58, 0x01, // ..[.......D...X.
	0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5c, 0x01, // ..Z...Q.........
	0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..[.......Q.....
	0x00, 0x00, 0x5d, 0x01, 0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..]...[.......Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5e, 0x01, 0x00, 0x00, 0x5b, 0x01, 0x00, 0x00, 0x02, 0x00, // ......^...[.....
	0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x5c, 0x01, // ..P......._.....
	0x00, 0x00, 0x5d, 0x01, 0x00, 0x00, 0x5e, 0x01, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, // ..]...^...)...Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x00, 0x00, // ......a.........
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0xc9, 0x00, // ..Q.......c.....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x01, // ......Q.......e.
	0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, // ..........P.....
	0x00, 0x00, 0x66, 0x01, 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0x65, 0x01, // ..f...a...c...e.
	0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x68, 0x00, 0x00, 0x00, 0x68, 0x01, // ..a...A...h...h.
	0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x64, 0x00, // ..g...V...=...d.
	0x00, 0x00, 0x69, 0x01, 0x00, 0x00, 0x68, 0x01, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0d, 0x00, // ..i...h.........
	0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x66, 0x01, 0x00, 0x00, 0x69, 0x01, 0x00, 0x00, 0x41, 0x00, // ..j...f...i...A.
	0x06, 0x00, 0x75, 0x00, 0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x6d, 0x00, // ..u...q...g...m.
	0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x72, 0x01, // ..X...=.......r.
	0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x75, 0x00, 0x00, 0x00, 0x73, 0x01, // ..q...A...u...s.
	0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..g...m...[...=.
	0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x74, 0x01, 0x00, 0x00, 0x73, 0x01, 0x00, 0x00, 0x51, 0x00, // ......t...s...Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x76, 0x01, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x01, 0x00, // ......v.........
	0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x74, 0x01, // ..........w...t.
	0x00, 0x00, 0x76, 0x01, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x78, 0x01, // ..v...........x.
	0x00, 0x00, 0x72, 0x01, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0e, 0x00, // ..r...w...R.....
	0x00, 0x00, 0x1e, 0x02, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x01, 0x00, // ......x.........
	0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x7d, 0x01, 0x00, 0x00, 0x4c, 0x01, // ..O.......}...L.
	0x00, 0x00, 0x4c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ..L.............
	0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x5f, 0x01, // ..O..........._.
	0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // .._.............
	0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0x56, 0x01, // ..O...........V.
	0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ..V.............
	0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x3e, 0x00, // ..>.......j...>.
	0x03, 0x00, 0xe6, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xe9, 0x00, // ..........>.....
	0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xed, 0x00, 0x00, 0x00, 0x1e, 0x02, // ..j...>.........
	0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xf1, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x3e, 0x00, // ..>...........>.
	0x03, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x7d, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xf7, 0x00, // ......}...>.....
	0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x06, // ..........8.....
	0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x10, 0x00, 0x11, 0x00, 0x50, 0x00,             // ............P.
};
static const uint8_t sprite_lit_vs_mtl[1697] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x27, 0xdf, 0xc0, 0x3a, 0x02, 0x00, 0x0d, 0x75, // VSH.....'..:...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x06, // rsed..@.......O.
	0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
	0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
	0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
	0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
	0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
	0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, //  _Global.{.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, // loat4x4 u_mCamer
	0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // aProj;.    float
	0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, // 4 u_mUVInversed;
	0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..struct xlat
	0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x09, 0x66, // MtlMain_out.{..f
	0x6c, 0x6f, 0x61, 0x74, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, // loat bgfx_metal_
	0x70, 0x6f, 0x69, 0x6e, 0x74, 0x53, 0x69, 0x7a, 0x65, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x69, 0x6e, // pointSize [[poin
	0x74, 0x5f, 0x73, 0x69, 0x7a, 0x65, 0x5d, 0x5d, 0x20, 0x3d, 0x20, 0x31, 0x3b, 0x0a, 0x20, 0x20, // t_size]] = 1;.  
	0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, //   float4 _entryP
	0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // ointOutput_v_Col
	0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, // or [[user(locn0)
	0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, // ]];.    float4 _
	0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, // entryPointOutput
	0x5f, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _v_PosP [[user(l
	0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn1)]];.    flo
	0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // at2 _entryPointO
	0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, // utput_v_UV [[use
	0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r(locn2)]];.    
	0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // float3 _entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, // ntOutput_v_World
	0x42, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x33, 0x29, 0x5d, // B [[user(locn3)]
	0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, // ];.    float3 _e
	0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, // ntryPointOutput_
	0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x4e, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, // v_WorldN [[user(
	0x6c, 0x6f, 0x63, 0x6e, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // locn4)]];.    fl
	0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, // oat3 _entryPoint
	0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x54, 0x20, // Output_v_WorldT 
	0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x35, 0x29, 0x5d, 0x5d, 0x3b, // [[user(locn5)]];
	0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, // .    float4 gl_P
	0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // osition [[positi
	0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // on]];.};..struct
	0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, //  xlatMtlMain_in.
	0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, // {.    float4 a_c
	0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // olor0 [[attribut
	0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // e(0)]];.    floa
	0x74, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x61, 0x74, // t4 a_normal [[at
	0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // tribute(1)]];.  
	0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, //   float3 a_posit
	0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // ion [[attribute(
	0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // 2)]];.    float4
	0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, //  a_tangent [[att
	0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ribute(3)]];.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, //  float2 a_texcoo
	0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, // rd0 [[attribute(
	0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, // 4)]];.};..vertex
	0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, //  xlatMtlMain_out
	0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, //  xlatMtlMain(xla
	0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, // tMtlMain_in in [
	0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, // [stage_in]], con
	0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, // stant _Global& _
	0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, // mtl_u [[buffer(0
	0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{.    xlatM
	0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
	0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, //  {};.    float2 
	0x5f, 0x32, 0x30, 0x38, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // _208 = in.a_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // oord0;.    float
	0x34, 0x20, 0x5f, 0x33, 0x33, 0x32, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, // 4 _332 = float4(
	0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, // (in.a_normal.xyz
	0x20, 0x2d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, //  - float3(0.5)) 
	0x2a, 0x20, 0x32, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // * 2.0, 0.0);.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x33, 0x34, 0x32, 0x20, 0x3d, 0x20, 0x66, //  float4 _342 = f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, // loat4((in.a_tang
	0x65, 0x6e, 0x74, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, // ent.xyz - float3
	0x28, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, // (0.5)) * 2.0, 0.
	0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, // 0);.    float4 _
	0x33, 0x36, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, // 362 = _mtl_u.u_m
	0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, // CameraProj * flo
	0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // at4(in.a_positio
	0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x32, 0x30, // n, 1.0);.    _20
	0x38, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, // 8.y = _mtl_u.u_m
	0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, // UVInversed.x + (
	0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // _mtl_u.u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x5f, 0x32, 0x30, 0x38, 0x2e, 0x79, 0x29, // rsed.y * _208.y)
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // ;.    out.gl_Pos
	0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x33, 0x36, 0x32, 0x3b, 0x0a, 0x20, 0x20, // ition = _362;.  
	0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, //   out._entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // tOutput_v_Color 
	0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, // = in.a_color0;. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, // ntOutput_v_PosP 
	0x3d, 0x20, 0x5f, 0x33, 0x36, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // = _362;.    out.
	0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // _entryPointOutpu
	0x74, 0x5f, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x30, 0x38, 0x3b, 0x0a, 0x20, // t_v_UV = _208;. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, // ntOutput_v_World
	0x42, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x63, 0x72, 0x6f, 0x73, 0x73, // B = float4(cross
	0x28, 0x5f, 0x33, 0x33, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x33, 0x34, 0x32, 0x2e, // (_332.xyz, _342.
	0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, // xyz), 0.0).xyz;.
	0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, //     out._entryPo
	0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, // intOutput_v_Worl
	0x64, 0x4e, 0x20, 0x3d, 0x20, 0x5f, 0x33, 0x33, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, // dN = _332.xyz;. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x57, 0x6f, 0x72, 0x6c, 0x64, // ntOutput_v_World
	0x54, 0x20, 0x3d, 0x20, 0x5f, 0x33, 0x34, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, // T = _342.xyz;.  
	0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, //   return out;.}.
	0x0a, 0x00, 0x06, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x10, 0x00, 0x11, 0x00, 0x50, // ...............P
	0x00,                                                                                           // .
};
static const uint8_t sprite_lit_vs_dx11[1238] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x27, 0xdf, 0xc0, 0x3a, 0x02, 0x00, 0x0d, 0x75, // VSH.....'..:...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x00, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x04, // rsed..@.........
	0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x6f, 0xef, 0x93, 0x68, 0xad, 0x69, 0x18, 0x18, 0x7c, 0x89, // ..DXBCo..h.i..|.
	0x90, 0x30, 0x25, 0x39, 0xe5, 0x35, 0x01, 0x00, 0x00, 0x00, 0x84, 0x04, 0x00, 0x00, 0x03, 0x00, // .0%9.5..........
	0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
	0x47, 0x4e, 0xc0, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, // GN..............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0xa5, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0xb6, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
	0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x43, 0x4f, // ..............CO
	0x4c, 0x4f, 0x52, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, // LOR.NORMAL.POSIT
	0x49, 0x4f, 0x4e, 0x00, 0x54, 0x41, 0x4e, 0x47, 0x45, 0x4e, 0x54, 0x00, 0x54, 0x45, 0x58, 0x43, // ION.TANGENT.TEXC
	0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0xc8, 0x00, 0x00, 0x00, 0x07, 0x00, // OORD..OSGN......
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xbc, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xbc, 0x00, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0xbc, 0x00, // ................
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, // ................
	0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0xbc, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x53, 0x56, // ..............SV
	0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, // _POSITION.TEXCOO
	0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xb8, 0x02, 0x00, 0x00, 0x40, 0x00, // RD....SHDR....@.
	0x01, 0x00, 0xae, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ......Y...F. ...
	0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, // ......_.........
	0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._...r......._.
	0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, // ..r......._...r.
	0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x04, 0x00, // ......_...2.....
	0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ..g.... ........
	0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, // ..e.... ......e.
	0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, // ... ......e...2 
	0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x72, 0x20, 0x10, 0x00, 0x04, 0x00, // ......e...r ....
	0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x72, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x65, 0x00, // ..e...r ......e.
	0x00, 0x03, 0x72, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x03, 0x00, // ..r ......h.....
	0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, // ..8...........V.
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F. .......
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x02, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......2.....
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, // ......F. .......
	0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ..........F.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ......F. .......
	0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..6.... ......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, // ......6.... ....
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, // ..F.......6.... 
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2.
	0x00, 0x0b, 0x22, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, 0x00, // .." ........ ...
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1a, 0x10, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x80, // ................
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x12, 0x20, //  .........6.... 
	0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0a, 0x10, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, // ..r.......F.....
	0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, // ...@............
	0x00, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ..........r.....
	0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, // ..F.......F.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x12, // ......r.......F.
	0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, // .......@........
	0x00, 0xbf, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x72, 0x00, // ..............r.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......F.......F.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, // ......8...r.....
	0x00, 0x00, 0x26, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x04, 0x10, 0x00, 0x01, 0x00, // ..&.............
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x96, 0x04, // ..2...r ........
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x26, 0x09, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ......&.......F.
	0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, // ..A.......6...r 
	0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, // ......F.......6.
	0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..r ......F.....
	0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x06, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, // ..>.............
	0x10, 0x00, 0x11, 0x00, 0x50, 0x00,                                                             // ....P.
};
